REMIX IT RIGHT

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video and new media artists remixing and reimagining works by Chicago-based Media Art pioneer Phil Morton!

June 30, 2014 at 10:38am
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Reblogged from ladybowofficial

May 15, 2014 at 3:03pm
1,060 notes
Reblogged from plottts

(Source: plottts, via poscouglof)

July 15, 2013 at 10:07am
1 note
“Nick Briz’s Apple Computers
Posted on March 10, 2013by jameshconnolly

Last week’s REMIX-IT-RIGHT screening at the Gene Siskel Film Center, the most recent output of Jon Cates‘ ongoing organization of the Phil Morton Memorial Research Archive,  gathered an impressive list of international new media artists who remixed the work of pioneering video artist Phil Morton. Included in the screening was Nick Briz‘s brilliant re[mix/make] of Morton’s 1976 video General Motors, reinterpreted into a critique of Apple computers. Weaving together phone conversations with Apple customer service reps, interviews with and a/v works by new media artists, digitally processed rants to the camera channeling Phil Morton (all powerfully juxtaposed with footage of a young Steve Jobs), the video exists as part critique of Apple’s restrictive interfaces and use of planned obsolescence, part documentary of the dirty new media scene, and part theoretical essay on information and technological openness.

The video can be viewed with live annotations on Nick’s website, here: nickbriz.com/applecomputers" - James Connolly

Nick Briz’s Apple Computers

Last week’s REMIX-IT-RIGHT screening at the Gene Siskel Film Center, the most recent output of Jon Cates‘ ongoing organization of the Phil Morton Memorial Research Archive,  gathered an impressive list of international new media artists who remixed the work of pioneering video artist Phil Morton. Included in the screening was Nick Briz‘s brilliant re[mix/make] of Morton’s 1976 video General Motors, reinterpreted into a critique of Apple computers. Weaving together phone conversations with Apple customer service reps, interviews with and a/v works by new media artists, digitally processed rants to the camera channeling Phil Morton (all powerfully juxtaposed with footage of a young Steve Jobs), the video exists as part critique of Apple’s restrictive interfaces and use of planned obsolescence, part documentary of the dirty new media scene, and part theoretical essay on information and technological openness.

The video can be viewed with live annotations on Nick’s website, here: nickbriz.com/applecomputers" - James Connolly

July 5, 2013 at 12:17am
1 note

Apple Computers - Nick Briz (2013) from REMIX IT RIGHT curated by jonCates @ “(ᴳ̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̇̐litch) Art Genealogies” curated by Daniel Franke, John McKiernan and Rosa Menkman @ LEAP BERLIN
https://www.facebook.com/events/432211753531895/

Kim Asendorf, Nick Briz, jonCates, Kevin Carey, Bill Etra by Anton Marini, Emilio Gomariz, JODI, Nick Kegeyan, Alex Myers, Phil Morton, Rosa Menkman, A Bill Miller, Brenna Murphy, no_carrier, noteNdo, Julian Oliver, Bryan Peterson, Sabrina Ratté, jon.satrom, Rick Silva, Yoshi Sodeoka, Miyö Van Stenis

________________________

Genealogy is the study of lines of descent and origin; the development of families and the tracing of their lineages and history. (glitch) Art however, does not exist as a linear history or as some kind of glitch continuum. Following Foucault, the aim of a genealogy here is not to analyse a subjects history from a singular perspective or to try to form a narrative where one event impacts on the next, but to recognise the complexities and processes of its many affiliated histories.

(glitch) Art does not follow this traditional forking family tree-form. Rather there are many, parallel, interconnected non-linear, fragmented and overlapping histories which impact each other in many directions. This (glitch) genealogy does not focus on Glitch Art from as singular viewpoint, nor does it attempt to give some all encompassing overview. The exhibition instead focuses on the different threads that interconnect generations of the different communities of visual (glitch) artists and their working methods, conceptual themes and problematics.

(glitch) Genealogies fragments Glitch history into multiple (historical) categories, such as ’NES-Aesthetics’, ‘Enigmatic realities’, ‘GUI, Politics and Prose’, ‘psychedelia and the new psychedelia’ and ‘discontinuous systematicities’,

In discussing the issue of Glitch genealogies our aim is not to create a historical review or (re)create a ‘total’ archive or inclusive overview, we look at these genealogies with the aim of understanding Glitch Art in the present. 

Curated by Kim Asendorf, Daniel Franke, John McKiernan and Rosa Menkman
________________________

LEAP
Lab for Electronic Arts and Performance
(Berlin Carré 1. Stock)
Karl-Liebknecht-Str. 13
10178 Berlin

www.leapknecht.de
info@leapknecht.de

HOW TO FIND LEAP: http://vimeo.com/20384216

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May 26, 2013 at 11:27pm
6 notes
Reblogged from stallio
stallio:

phil morton ghost frames vs big pixels remix, for remix-it-right

stallio:

phil morton ghost frames vs big pixels remix, for remix-it-right

April 27, 2013 at 11:44pm
11 notes
Reblogged from bitchimkenshintravis
artjunkmonkey:

philmorton1 by stallio on Flickr.

artjunkmonkey:

philmorton1 by stallio on Flickr.

11:44pm
11 notes
Reblogged from bitchimkenshintravis
artjunkmonkey:

philmorton46 by stallio on Flickr.

artjunkmonkey:

philmorton46 by stallio on Flickr.

March 26, 2013 at 3:07pm
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3:07pm
0 notes
“Colorful Colorado Revisited, 2013, is a new great work by Yoshi Sodeoka. The piece it’s a a remix of “Colorful Colorado (1974)” by video pioneer Phil Morton. It was made for REMIX-IT-RIGHT: Rediscoveries in the Phil Morton Archive, commissioned by Jon Cates. See more;”

Colorful Colorado Revisited, 2013, is a new great work by Yoshi Sodeoka. The piece it’s a a remix of “Colorful Colorado (1974)” by video pioneer Phil Morton. It was made for REMIX-IT-RIGHT: Rediscoveries in the Phil Morton Archive, commissioned by Jon Cates. See more;”

March 25, 2013 at 12:48pm
2 notes

March 12, 2013 at 8:31am
5 notes
Reblogged from yung--pharaoh

[COLOR]FUL_[COLO]ADO_3D →

yung—pharaoh:

NEW UNITY GAME FOR REMIX-IT-RIGHT LAST WEEK

8:30am
23 notes
Reblogged from punkarcade
punkarcade:

Okay, let me say right from the get-go that I’m not totally sure what this thing by artist/musician Yung Pharaoh really is. It’s made in the Unity 3d Game Development Engine and is a total mind-blower, and it has several things going against it. The website link has pretty much no info/background. You can only press the “up” button in the game (which moves the bus forward). And it’s a 130MEGABYTE download. That said, I’m glad I downloaded and experienced driving a bus on a road of doom into the abyss with a debilitating hypnagogic psychedelic sound background and mesmerizing shifting landscape. If not a game exactly, it’s definitely an experience. If you’re a glutton for confusion and visual pleasure, hit the link. P/U/N/K/ A/R/C/A/D/E/. -lt
yung—pharaoh:

NEW UNITY GAME FOR REMIX-IT-RIGHT LAST WEEK

punkarcade:

Okay, let me say right from the get-go that I’m not totally sure what this thing by artist/musician Yung Pharaoh really is. It’s made in the Unity 3d Game Development Engine and is a total mind-blower, and it has several things going against it. The website link has pretty much no info/background. You can only press the “up” button in the game (which moves the bus forward). And it’s a 130MEGABYTE download. That said, I’m glad I downloaded and experienced driving a bus on a road of doom into the abyss with a debilitating hypnagogic psychedelic sound background and mesmerizing shifting landscape. If not a game exactly, it’s definitely an experience. If you’re a glutton for confusion and visual pleasure, hit the link. P/U/N/K/ A/R/C/A/D/E/. -lt

yung—pharaoh:

NEW UNITY GAME FOR REMIX-IT-RIGHT LAST WEEK

(via ataribarbie)

March 10, 2013 at 11:23am
0 notes

Anonymous said: Great Show.I enjoyed the word immensely! Dan Sandin

THNX DAN!

March 9, 2013 at 12:25am
20 notes
Reblogged from digital-video-dreams

(Source: digital-video-dreams, via systemsapproach)

12:20am
6 notes
Reblogged from fringeamericana

fringeamericana:

Colorful Colorado- phil morton (1974)This is a example of early video art using the color capability of the Sandin Analogue Image Processor - the “Color IP”

(via systemsapproach)